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	<title>Comments on: How NOT to design a successful RIA</title>
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	<link>http://visualrinse.com/2008/06/03/how-not-to-design-a-successful-ria/</link>
	<description>Design, Development, Technology and My Life.</description>
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		<title>By: Eric's Banking Problems Video</title>
		<link>http://visualrinse.com/2008/06/03/how-not-to-design-a-successful-ria/comment-page-1/#comment-35151</link>
		<dc:creator>Eric's Banking Problems Video</dc:creator>
		<pubDate>Tue, 10 Jun 2008 06:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://visualrinse.com/?p=360#comment-35151</guid>
		<description>[...]  Added 10 Jun 08 from visualrinse.com  Flag as inappropriate or broken   [...]</description>
		<content:encoded><![CDATA[<p>[...]  Added 10 Jun 08 from visualrinse.com  Flag as inappropriate or broken   [...]</p>
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		<title>By: Ryan Gahl</title>
		<link>http://visualrinse.com/2008/06/03/how-not-to-design-a-successful-ria/comment-page-1/#comment-34661</link>
		<dc:creator>Ryan Gahl</dc:creator>
		<pubDate>Fri, 06 Jun 2008 21:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://visualrinse.com/?p=360#comment-34661</guid>
		<description>Hmm, what not to do in a RIA interface? How about what not to do in an application interface? I think the tenants of good user experience are fairly constant across interface technologies. (The video is hilarious, btw)

Thinking about it though, it&#039;s certainly easier to state what the goals should be rather than the specific no-nos that take away from reaching those goals (therefore, good question)...

I&#039;d say some good rules of thumb (for goals, or what TO do) are to minimize the display of unnecessary information (which includes &quot;snazzy&quot; animations that don&#039;t serve a useful purpose), make it as clear and easy as possible to perform a given function, and generally aim to make the user feel happy (yes happy) to use the application (which means a lot of things really, including having a pleasant aesthetic appearance, being responsive and snappy, and reliably performing the expected functions without error).

Happiness is pretty important in life, and I&#039;d argue that it&#039;s probably the #1 goal you should have in mind when designing an interface. Sure, the primary goal of software development is to produce an application that performs a certain set of functions. But what happens when that is not accomplished? The users get unhappy. Why not set out with their happiness as your primary concern. You&#039;re bound to end up with a better product that way.

So anyway... some no-nos beyond what you already mentioned are... don&#039;t present the user with cryptic error messages, don&#039;t have a button that executes a function when clicked that takes a long time without giving the user some indication that something&#039;s happening (and DON&#039;T forget to make sure the user cannot then re-click the button), don&#039;t use obnoxious colors or graphics or animations (it&#039;s better to stick with plain old textboxes and buttons and no graphics than to get this wrong), and probably my biggest pet peave is when I go to a site that has media like a movie or sound file that starts playing right away without my having clicked &quot;Play&quot; somewhere (it&#039;s startling to be surfing along nice and quite and all of a sudden some one is blaring at you... DON&#039;T DO IT people!)

Hope my admittedly long rant here was sort of what you were looking for :)

Peace out.</description>
		<content:encoded><![CDATA[<p>Hmm, what not to do in a RIA interface? How about what not to do in an application interface? I think the tenants of good user experience are fairly constant across interface technologies. (The video is hilarious, btw)</p>
<p>Thinking about it though, it&#8217;s certainly easier to state what the goals should be rather than the specific no-nos that take away from reaching those goals (therefore, good question)&#8230;</p>
<p>I&#8217;d say some good rules of thumb (for goals, or what TO do) are to minimize the display of unnecessary information (which includes &#8220;snazzy&#8221; animations that don&#8217;t serve a useful purpose), make it as clear and easy as possible to perform a given function, and generally aim to make the user feel happy (yes happy) to use the application (which means a lot of things really, including having a pleasant aesthetic appearance, being responsive and snappy, and reliably performing the expected functions without error).</p>
<p>Happiness is pretty important in life, and I&#8217;d argue that it&#8217;s probably the #1 goal you should have in mind when designing an interface. Sure, the primary goal of software development is to produce an application that performs a certain set of functions. But what happens when that is not accomplished? The users get unhappy. Why not set out with their happiness as your primary concern. You&#8217;re bound to end up with a better product that way.</p>
<p>So anyway&#8230; some no-nos beyond what you already mentioned are&#8230; don&#8217;t present the user with cryptic error messages, don&#8217;t have a button that executes a function when clicked that takes a long time without giving the user some indication that something&#8217;s happening (and DON&#8217;T forget to make sure the user cannot then re-click the button), don&#8217;t use obnoxious colors or graphics or animations (it&#8217;s better to stick with plain old textboxes and buttons and no graphics than to get this wrong), and probably my biggest pet peave is when I go to a site that has media like a movie or sound file that starts playing right away without my having clicked &#8220;Play&#8221; somewhere (it&#8217;s startling to be surfing along nice and quite and all of a sudden some one is blaring at you&#8230; DON&#8217;T DO IT people!)</p>
<p>Hope my admittedly long rant here was sort of what you were looking for <img src='http://visualrinse.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Peace out.</p>
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		<title>By: James Denyer</title>
		<link>http://visualrinse.com/2008/06/03/how-not-to-design-a-successful-ria/comment-page-1/#comment-34410</link>
		<dc:creator>James Denyer</dc:creator>
		<pubDate>Thu, 05 Jun 2008 06:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://visualrinse.com/?p=360#comment-34410</guid>
		<description>I spotted this the other day:
http://lifehacker.com/394410/access-us+only-web-content-with-hotspot-shield
Haven&#039;t looked into it yet, cos I&#039;ve got to go to work now.</description>
		<content:encoded><![CDATA[<p>I spotted this the other day:<br />
<a href="http://lifehacker.com/394410/access-us+only-web-content-with-hotspot-shield" rel="nofollow">http://lifehacker.com/394410/access-us+only-web-content-with-hotspot-shield</a><br />
Haven&#8217;t looked into it yet, cos I&#8217;ve got to go to work now.</p>
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		<title>By: Flank</title>
		<link>http://visualrinse.com/2008/06/03/how-not-to-design-a-successful-ria/comment-page-1/#comment-34355</link>
		<dc:creator>Flank</dc:creator>
		<pubDate>Wed, 04 Jun 2008 16:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://visualrinse.com/?p=360#comment-34355</guid>
		<description>Nice message for not being able to watch the video out of the States....
But still ! it sucks !</description>
		<content:encoded><![CDATA[<p>Nice message for not being able to watch the video out of the States&#8230;.<br />
But still ! it sucks !</p>
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